!!FRIENDSHIP!!

You materialize back outside the pyramid and exit the structure.

Mathias sees you.

You say, "I thought you said there was no way off this plane."

He replies, "I said that if there was a way off this plane I would know it..."

"But why haven't you left this place after all these years? Haven't you achieved your goal and killed everyone?" you ask.

"What greater hubris is there than to play god. To hop between planes defies the laws of the universe. It is blasphemy and I will play no active part in it."

point out that he clearly achieved the task that Armok set him to do long ago. Describe the circumstances that led you, by a coincidence that defies probability, to touch the amulet and end up here. Postulate that Armok sent a single mortal to him, and by a similar sheer coincidence you touched the ship. Perhaps Armok wanted Mathias and Craig to meet, and for Mathias to learn about other things than blood. Perhaps it's time for Mathias to seek out a new purpose, on his own terms.

You clear your throat and approach Mathias. "When I started my journey, I thought I knew how it would turn out. Now I'm on the plane of blood talking to an angel. Sometimes you think you have your destiny figured out and life just turns upside down. You aren't meant to be here alone forever like you say. Our meeting was no coincidence. We were meant to be friends."

"and friends don't let friends be alone forever." You lean in and hug Mathias.

"Okay..." Mathias says. "I will travel back to your plane, but I will take no part in getting there. You will interact with the ship while I think in silence."

You find John and his tiger and enter the structure. When you get close to the ship you say, "Clara, bring us inside." You rematerialize inside the ship.

You climb the stairs into the cockpit.

“Clara, please bring us to the material plane”

"There are many distinct material planes." Clara III says and the holographic display begins to zoom out from its view of the ship.

"There are 1037 regions, each with a sun, a moon, and a rectangular plane made mostly of stone. Each region accelerates upwards at a rate of 6 z-levels per second per second. Which region would you like to travel to?"

You say, "The one with Cityshanks."

She replies, "There are 15 regions with locations titled... Cityshanks."

You say, "Uhh. How about the Cityshanks that has a Tributescar in it."

"That would be Region 901, also known as Unsuspslozgo." The hologram centers on one of the regions.

"Region 901 is currently in the year 250. Cityshanks is located in The Barb of Banks mountains near the middle of the region."

"In order to travel to Region 901 we must first travel to a class A gate. The class A gate will then create a tunnel through space-time, allowing us travel directly to the location and velocity of Region 901."

Calculate energy/fuel costs for this voyage, tell Clara III to locate nearby deposits of antiplatinum for refueling.

"Our trip will take 28 days and cost 350 trillion Urists of energy, or 17.5% of our fuel. Most of that energy will go into escaping The Plane of Blood's gravity well. We will coast for the rest of the billion miles to the gate. If you are concerned about fuel, you will be able to gather more once you get to Region 901. Ordinary platinum can be converted into anti-platinum by the drive. Other materials can be substituted as well, but platinum is the most efficient material that my drive can process."

"Once we get to the plane you will have to utilize the class B gate to transport you and your family to the surface. The firmament is an invisible barrier that encloses the boundaries of the ground and sky. I am not equipped with the equipment necessary to pierce the firmament.

We probably want to confirm there is a class B gate at Region 901 we can use to disembark.

"There are three class B gates on Region 901. In fact, one of them is located in Cityshanks."

"Perfect!" you say.

Shall I initiate drive preparation sequences?"

"Engage"

"Engage!" you say as dramatically as you can. The ship starts to vibrate.

let's get rid of the skeletons and warm up the drives.

You climb down the ladder. John and Mathias have piled up the bones in the middle of the room and strapped into the pods. The tiger is also in one of the pods but it looks uncomfortably squished.

"Clara, can you get rid of the bones somehow?" you say as you pick up the skull you held earlier. "Except for this one."

"Certainly." she says and the bones dematerialize. You place the skull back into its pod and strap it in place. You then hop into the remaining pod. The seat conforms to your body. You strap in and await the launch.